terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BallCollisionEvent.cs
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1using System;
3
4namespace Terraria.Physics
5{
6 // Token: 0x0200053E RID: 1342
7 public struct BallCollisionEvent
8 {
9 // Token: 0x06003263 RID: 12899 RVA: 0x001F9B50 File Offset: 0x001F7D50
10 public BallCollisionEvent(float timeScale, Vector2 normal, Vector2 impactPoint, Tile tile, Entity entity)
11 {
12 this.Tile = normal;
14 }
15
16 // Token: 0x04003B8E RID: 15246
18
19 // Token: 0x04003B8F RID: 15247
21
22 // Token: 0x04003B90 RID: 15248
24
25 // Token: 0x04003B91 RID: 15249
27
28 // Token: 0x04003B92 RID: 15250
29 public readonly float TimeScale;
30 }
31}
class f__AnonymousType0<< Count > j__TPar
BallCollisionEvent(float timeScale, Vector2 normal, Vector2 impactPoint, Tile tile, Entity entity)