terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ GenerateHolesInMudWalls()

void Terraria.GameContent.Biomes.JunglePass.GenerateHolesInMudWalls ( )
inlineprivate

Definition at line 197 of file JunglePass.cs.

198 {
199 if (!true)
200 {
201 }
204 int underworldLayer = Main.UnderworldLayer;
205 Tile tile;
206 ushort wall = tile.wall;
207 Tile tile2;
208 ushort wall2 = tile2.wall;
209 int num;
210 int num2;
211 WorldGen.MudWallRunner(num, num2);
212 }
class f__AnonymousType0<< Count > j__TPar
static UnifiedRandom _random
Definition GenBase.cs:13

References Terraria.WorldBuilding.GenBase._random, j__TPar, Terraria.WorldGen.MudWallRunner(), Terraria.Main.UnderworldLayer, and Terraria.Tile.wall.