361 if (
"Custom channel bindings are not supported." ==
null)
364 if (
"Custom channel bindings are not supported." ==
null)
438 if (-2147483648 == 0)
440 if (
"DungeonDefenders2.WaveCompleteFirst" ==
null)
443 if (
"DungeonDefenders2.WaveComplete" ==
null)
446 if (
"DungeonDefenders2.WaveComplete" ==
null)
450 if (-2147483648 == 0)
454 if (-2147483648 == 0)
457 if (-2147483648 == 0)
464 if (-2147483648 == 0)
468 if (-2147483648 == 0)
473 if (-2147483648 == 0)
477 if (-2147483648 == 0)
480 if (-2147483648 == 0)
740 if (
"Custom channel bindings are not supported." ==
null)
823 if (num == 0 || num == 0)
998 if (num == 0 ||
num2 != 0)
1023 if (
"Only TraceListeners can be added to a TraceListenerCollection." ==
null)
1027 if (
"Only TraceListeners can be added to a TraceListenerCollection." ==
null)
class f__AnonymousType0<< Count > j__TPar
static List< int > GetCurrentlyOpenChests()
static Tile GetTileSafely(Vector2 position)
static void NotifyProgressionEvent(int eventID)
static bool DownedInvasionAnyDifficulty
static bool DownedInvasionT3
static readonly Color INFO_FAILURE_INVASION_COLOR
static void StartVictoryScene()
static int _timeLeftUntilSpawningBegins
static short[] Difficulty_2_GetEnemiesForWave(int wave)
static int _crystalsDropping_toDrop
static readonly Color INFO_NEW_WAVE_COLOR
static bool ReadyForTier2
static int Difficulty_2_GetMonsterPointsWorth(int slainMonsterID)
static int TimeLeftBetweenWaves
static bool _downedOgreT2
static bool WouldFailSpawningHere(int x, int y)
static void SetEnemySpawningOnHold(int forHowLong)
static void ClearAllDD2EnergyCrystalsInGame()
static short[] Difficulty_1_GetEnemiesForWave(int wave)
static void SpawnMonsterFromGate(Vector2 gateBottom)
static bool EnemiesShouldChasePlayers
static bool ShouldBlockBuilding(Vector2 worldPosition)
static void SummonCrystal(int x, int y, int whoAsks)
static void CheckProgress(int slainMonsterID)
static int Difficulty_1_GetRequiredWaveKills(int waveNumber, int currentKillCount, bool currentlyInCheckProgress)
static void ClearAllDD2EnergyCrystalsInChests()
static void WipeEntities()
static bool CanRaiseGoblinsHere(Vector2 spot)
static bool DownedInvasionT2
static void SyncInvasionProgress(int toWho)
static void Load(BinaryReader reader, int gameVersionNumber)
static int GetMonsterPointsWorth(int slainMonsterID)
static void SummonBetsy()
static int _crystalsDropping_lastWave
static IEntitySource GetSpawnSource_OldOnesArmy()
static bool _spawnedBetsyT3
static bool ReadyForTier3
static bool IsStandActive(int x, int y)
static void FindProperDifficulty()
static void FindArenaHitbox()
static int Difficulty_2_GetRequiredWaveKills(int waveNumber, int currentKillCount, bool currentlyInCheckProgress)
static int _arenaHitboxingCooldown
static void GetInvasionStatus([Out] int currentWave, [Out] int requiredKillCount, [Out] int currentKillCount, bool currentlyInCheckProgress=false)
static bool EnemySpawningIsOnHold
static readonly Color INFO_START_INVASION_COLOR
static void Save(BinaryWriter writer)
static void RaiseGoblins(NPC caller, Vector2 spot)
static void ResetProgressEntirely()
static void DropMedals(int numberOfMedals)
static void SummonCrystalDirect(int x, int y, int whoAsks)
static bool ShouldDropCrystals()
static bool ReadyToFindBartender
static List< Vector2 > _deadGoblinSpots
static void RequestToSkipWaitTime(int x, int y)
static void DropStarterCrystals()
static bool _downedDarkMageT1
static void SpawnNPC(int newNPC)
static int _crystalsDropping_alreadyDropped
static void Difficulty_1_SpawnMonsterFromGate(Vector2 gateBottom)
static short[] GetEnemiesForWave(int wave)
static void StopInvasion(bool win=false)
static void Difficulty_3_SpawnMonsterFromGate(Vector2 gateBottom)
static void ReportEventProgress()
static int Difficulty_3_GetRequiredWaveKills(int waveNumber, int currentKillCount, bool currentlyInCheckProgress)
static short[] Difficulty_3_GetEnemiesForWave(int wave)
static void FailureMessage(int client)
static void WinInvasionInternal()
static void AttemptToSkipWaitTime()
static void ClearAllTowersInGame()
static void StartInvasion(int difficultyOverride=-1)
static void LoseInvasionMessage()
static int Difficulty_1_GetMonsterPointsWorth(int slainMonsterID)
static int Difficulty_3_GetMonsterPointsWorth(int slainMonsterID)
static void AnnounceGoblinDeath(NPC n)
static int OngoingDifficulty
static void ClearAllDD2HostilesInGame()
static void Difficulty_2_SpawnMonsterFromGate(Vector2 gateBottom)
static Rectangle ArenaHitbox
static bool DownedInvasionT1
static LocalizedText GetText(string key)
static void ReportInvasionProgress(int progress, int progressMax, int icon, int progressWave)
static bool NetClientOnly
static int FindFirstNPC(int Type)
static bool AnyNPCs(int Type)