terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CalculateMaterialRegion()

Rectangle GUIRubbleMaker.CalculateMaterialRegion ( )
inline

Definition at line 442 of file GUIRubbleMaker.cs.

443 {
448 float x = materialOptions.FirstItemLocation.X;
450 int size = this.MaterialOptions._size;
451 float x2 = instance.MaterialBackingTLOffset.X;
452 float y = instance.MaterialBackingTLOffset.Y;
453 float x3 = instance.MaterialBackingBROffset.X;
454 float y2 = instance.MaterialBackingBROffset.Y;
456 return rectangle;
457 }
class f__AnonymousType0<< Count > j__TPar
static void SetMainMenuPageRegion(Rectangle region)
static Rectangle Region(Panel_Layout layout)
Definition GUIPanel.cs:57
List< FlexibleTileWand.OptionBucket > MaterialOptions
static RubbleMakerUI_Layout Instance
ItemGrid_Layout MaterialOptions

References RubbleMakerUI_Layout.Backing, RubbleMakerUI_Layout.Instance, j__TPar, RubbleMakerUI_Layout.MaterialBackingBROffset, RubbleMakerUI_Layout.MaterialBackingTLOffset, MaterialOptions, RubbleMakerUI_Layout.MaterialOptions, GUIPanel.Region(), ControlAnchor.SetMainMenuPageRegion(), RightSideHUDAnchorUpdator.UseCollpasedCoinsAmmo, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by DrawOverlay(), and IsOverMaterial().