369 if (categoriesBlocker !=
null)
406 if (guikeyboardMappingEntry2 !=
null)
439 if (guikeyboardMappingEntry3 ==
null)
470 if (guikeyboardMappingEntry !=
null)
502 if (
"QuickBuff" ==
null)
class f__AnonymousType0<< Count > j__TPar
ControllerActionAxis.Entry FirstEntry
static bool AnyControllerConnected
void SettingDraw(ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
GUIKeyboardMappingOverlay _controllerInput
ControllerActionButton Interact
ControllerActionButton Hotbar5
ControllerActionButton Hotbar8
ControllerActionButton AutoSelect
ControllerActionVector MovementAxis
ControllerActionButton MapZoomOut
ControllerActionButton MapToggle
KeyboardMappingsCategories_Layout.Category[] TabOrder
ControllerActionButton ZoomOut
ControllerActionButton Loadout3
GUIInputRegionExclusive _categoriesBlocker
ControllerActionButton MiniMapToggle
static string GetControlTag(ControlsKeyboardTagHandler.MappingType mappingType)
List< ControllerActionButton > AllButtonMappings
ControllerActionButton QuickMana
ControllerActionButton Hotbar4
bool IsOverCategories(Microsoft.Xna.Framework.Vector2 cursorPosition)
void SetupEscapeKeySetting()
ControllerActionButton MapZoomDefault
void DisableEscapeKeyUsage()
ControllerActionButton ZoomIn
ControllerActionButton ChatToggle
ControllerActionButton LoadoutCycle
ControllerActionButton InventoryToggle
ControllerActionButton Loadout2
ControllerActionButton HotbarNext
void ClearBinding(KeyCode key)
ControllerActionButton QuickBuff
ControllerActionButton Hotbar2
Microsoft.Xna.Framework.Vector2 DragOffset
ControllerActionButton MapZoomIn
ControllerActionAxis MovementAxisY
void SetCategory(KeyboardMappingsCategories_Layout.Category category)
Microsoft.Xna.Framework.Vector2 SettingSize(int index)
float TimeSinceItemChange
bool _escapeOpensInventory
ControllerActionButton Loadout1
ControllerActionButton HotbarPrevious
ControllerActionButton Jump
float GameplayButtonScale
void LoadConfiguration(Preferences preferences)
ControllerActionButton QuickHeal
ControllerActionButton GrappleFire
void RegisterOverlay(GUIKeyboardMappingEntry entry, Rectangle region)
float SettingScale(int index)
ControllerActionButton RightPageCycle
ControllerActionButton TargetLockOn
GUIKeyboardMappingEntry overlayEntry
bool EscapeOpensInventory
float ResetSettingsButtonScale
ControllerActionButton Settings
ControllerActionButton LeftPageCycle
ControllerActionButton Fire
void DrawCategoryOptions()
ControllerActionButton QuickMount
ControllerActionButton CreateButtonMapping(string id)
float SaveAndCloseButtonScale
void SettingOver(int index)
ControllerActionButton SmartCursor
ControllerActionButton Hotbar3
ControllerActionButton Hotbar9
void SaveConfiguration(Preferences preferences)
ControllerActionAxis MovementAxisX
KeyCode LoadKeyCode(Preferences preferences, string id, bool loaded)
List< GUIKeyboardMappingEntry > _allSettings
ControllerActionButton Hotbar7
List< GUIKeyboardMappingEntry > _categorySettings
ControllerActionButton Hotbar1
ControllerActionButton Hotbar10
KeyboardMappingsCategories_Layout.Category Selected
ControllerActionButton Hotbar6
static string GetTextValue(string key)
static bool mouseLeftRelease