terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawString() [7/10]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString ( SpriteFont spriteFont,
StringBuilder text,
int start,
int end,
Vector2 position,
Color color,
float rotation,
Vector2 origin,
Vector2 scale,
Vector2[] offsets )
inlineinherited

Definition at line 799 of file SpriteBatch.cs.

800 {
801 int num = 1;
802 this.CheckValid(spriteFont, text);
803 if (num == 0)
804 {
805 }
806 int num2 = 1;
807 if (num2 == 0)
808 {
809 }
810 int value = num2.m_value;
811 if (text.m_ChunkChars != null)
812 {
813 return;
814 }
815 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(), j__TPar, System.text, and System.value.