terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawString() [3/10]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString ( SpriteFont spriteFont,
string text,
Vector2 position,
Color color )
inlineinherited

Definition at line 621 of file SpriteBatch.cs.

622 {
623 this.CheckValid(spriteFont, text);
624 SpriteFont.Glyph[] glyphs = spriteFont._glyphs;
625 if (glyphs != null && glyphs.Cropping.Y != 0)
626 {
627 return;
628 }
629 int stringLength = text._stringLength;
630 long num = 0L;
631 char c = text[(int)num];
632 int <LineSpacing>k__BackingField = spriteFont.<LineSpacing>k__BackingField;
633 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(), j__TPar, Microsoft.Xna.Framework.Graphics.GraphicsResource.k__BackingField, System.L, and System.text.