terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Draw() [4/29]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw ( Texture2D texture,
Rectangle destinationRectangle,
Rectangle? sourceRectangle,
Color color,
float rotation,
Vector2 origin,
SpriteEffects effects,
float layerDepth )
inlineinherited

Definition at line 515 of file SpriteBatch.cs.

516 {
517 SpriteBatchItem spriteBatchItem = this.InsertNewBatchItem(texture);
518 float texelWidth = texture.TexelWidth;
519 float texelHeight = texture.TexelHeight;
520 }
class f__AnonymousType0<< Count > j__TPar
SpriteBatchItem InsertNewBatchItem(Texture2D texture)

References Microsoft.Xna.Framework.Graphics.SpriteBatch.InsertNewBatchItem(), j__TPar, Microsoft.Xna.Framework.Graphics.Texture2D.TexelHeight, and Microsoft.Xna.Framework.Graphics.Texture2D.TexelWidth.