terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawString() [8/10]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString ( SpriteFont spriteFont,
StringBuilder text,
Vector2 position,
Color color )
inlineinherited

Definition at line 636 of file SpriteBatch.cs.

637 {
638 this.CheckValid(spriteFont, text);
639 if (this._lastViewport.y == 0)
640 {
641 }
642 int num = 1;
643 if (num == 0)
644 {
645 }
646 int value = num.m_value;
647 SpriteFont.Glyph[] glyphs = spriteFont._glyphs;
648 if (glyphs != null && glyphs.Cropping.Y != 0)
649 {
650 return;
651 }
652 int length = text.Length;
653 long num2 = 0L;
654 char c = text[(int)num2];
655 int <LineSpacing>k__BackingField = spriteFont.<LineSpacing>k__BackingField;
656 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteBatch._lastViewport, Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(), j__TPar, Microsoft.Xna.Framework.Graphics.GraphicsResource.k__BackingField, System.L, System.length, System.text, System.value, and Microsoft.Xna.Framework.Graphics.Viewport.y.