terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw() [1/29]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw ( Texture2D texture,
[Optional] Vector2? position,
[Optional] Rectangle? destinationRectangle,
[Optional] Rectangle? sourceRectangle,
[Optional] Vector2? origin,
float rotation = 0f,
[Optional] Vector2? scale,
[Optional] Color? color,
SpriteEffects effects = SpriteEffects::None,
float layerDepth = 0f )
inlineinherited

Definition at line 171 of file SpriteBatch.cs.

172 {
173 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
174 }