terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawStringMultiLineCentre()

void Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawStringMultiLineCentre ( SpriteFont spriteFont,
string text,
Vector2 position,
Color color,
float rotation,
Vector2 origin,
Vector2 scale,
SpriteEffects effects,
float layerDepth )
inlineinherited

Definition at line 723 of file SpriteBatch.cs.

724 {
725 int num = 1;
726 this.CheckValid(spriteFont, text);
727 if (num == 0)
728 {
729 }
730 int num2 = 1;
731 if (num2 == 0)
732 {
733 }
734 int value = num2.m_value;
735 if (num2 != 0)
736 {
737 if (color != null)
738 {
739 }
740 int <LineSpacing>k__BackingField = spriteFont.<LineSpacing>k__BackingField;
741 }
742 if (num2 == 0)
743 {
744 }
745 int num3 = 1;
746 if (num3 == 0)
747 {
748 }
749 int value2 = num3.m_value;
750 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(), j__TPar, Microsoft.Xna.Framework.Graphics.GraphicsResource.k__BackingField, System.text, and System.value.