terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OpenOrCloseFilteringGrid()

void Terraria.GameContent.UI.States.UIBestiaryTest.OpenOrCloseFilteringGrid ( UIMouseEvent evt,
UIElement listeningElement )
inlineprivate

Definition at line 334 of file UIBestiaryTest.cs.

335 {
336 if (this._filteringGrid.<Parent>k__BackingField != null)
337 {
341 bestiarySpace.RemoveChild(filteringGrid);
342 return;
343 }
346 bestiarySpace2.RemoveChild(sortingGrid);
349 bestiarySpace3.RemoveChild(filteringGrid2);
352 bestiarySpace4.Append(filteringGrid3);
353 }
class f__AnonymousType0<< Count > j__TPar
UIBestiaryFilteringOptionsGrid _filteringGrid
void Append(UIElement element)
Definition UIElement.cs:412
UIElement< Parent > k__BackingField
void RemoveChild(UIElement child)
Definition UIElement.cs:429

References Terraria.GameContent.UI.States.UIBestiaryTest._bestiarySpace, Terraria.GameContent.UI.States.UIBestiaryTest._filteringGrid, Terraria.GameContent.UI.States.UIBestiaryTest._sortingGrid, Terraria.UI.UIElement.Append(), j__TPar, Terraria.UI.UIElement.k__BackingField, Terraria.UI.UIElement.Parent, Terraria.UI.UIElement.RemoveChild(), and Terraria.GameContent.UI.States.UIBestiaryTest.UpdateBestiaryContents().