terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BuildPage()

void Terraria.GameContent.UI.States.UIBestiaryTest.BuildPage ( )
inlineprivate

Definition at line 37 of file UIBestiaryTest.cs.

38 {
39 int num = 1;
40 base.RemoveAllChildren();
41 if (num == 0)
42 {
43 }
44 int num2 = true.ToInt();
45 if (49844 == 0)
46 {
47 }
58 }
class f__AnonymousType0<< Count > j__TPar
EntryFilterer< BestiaryEntry, IBestiaryEntryFilter > _filterer
EntrySorter< BestiaryEntry, IBestiarySortStep > _sorter
UIBestiaryFilteringOptionsGrid _filteringGrid

References Terraria.GameContent.UI.States.UIBestiaryTest._filterer, Terraria.GameContent.UI.States.UIBestiaryTest._filteringGrid, Terraria.GameContent.UI.States.UIBestiaryTest._originalEntriesList, Terraria.GameContent.UI.States.UIBestiaryTest._searchBar, Terraria.GameContent.UI.States.UIBestiaryTest._sorter, Terraria.GameContent.UI.States.UIBestiaryTest._sortingGrid, Terraria.GameContent.UI.States.UIBestiaryTest._workingSetEntries, j__TPar, Terraria.GameContent.UI.Elements.UIBestiaryFilteringOptionsGrid.SetupAvailabilityTest(), and Terraria.GameContent.UI.States.UIBestiaryTest.UpdateBestiaryContents().

Referenced by Terraria.GameContent.UI.States.UIBestiaryTest.UIBestiaryTest().