terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Namespaces
|
Enumerations
RenderTextureFormat.cs File Reference
Go to the source code of this file.
Namespaces
namespace
UnityEngine
Enumerations
enum
UnityEngine.RenderTextureFormat
{
UnityEngine.ARGB32
,
UnityEngine.Depth
,
UnityEngine.ARGBHalf
,
UnityEngine.Shadowmap
,
UnityEngine.RGB565
,
UnityEngine.ARGB4444
,
UnityEngine.ARGB1555
,
UnityEngine.Default
,
UnityEngine.ARGB2101010
,
UnityEngine.DefaultHDR
,
UnityEngine.ARGB64
,
UnityEngine.ARGBFloat
,
UnityEngine.RGFloat
,
UnityEngine.RGHalf
,
UnityEngine.RFloat
,
UnityEngine.RHalf
,
UnityEngine.R8
,
UnityEngine.ARGBInt
,
UnityEngine.RGInt
,
UnityEngine.RInt
,
UnityEngine.BGRA32
,
UnityEngine.RGB111110Float
= 22 ,
UnityEngine.RG32
,
UnityEngine.RGBAUShort
,
UnityEngine.RG16
,
UnityEngine.BGRA10101010_XR
,
UnityEngine.BGR101010_XR
,
UnityEngine.R16
}
source
UnityEngine.CoreModule
UnityEngine
RenderTextureFormat.cs
Generated by
1.10.0