terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FloorVisuals()

void Terraria.Player.FloorVisuals ( bool Falling)
inline

Definition at line 7707 of file Player.cs.

7708 {
7709 int width = this.width;
7710 int height = this.height;
7711 float x = this.position.X;
7712 float y = this.position.Y;
7713 float num = this.gravDir;
7714 int num2 = 32640;
7715 int num3 = 63488;
7716 Tile floorTile = Player.GetFloorTile(43143168, Falling ? 1 : 0);
7717 if (num2 == 0)
7718 {
7719 }
7720 this.slippy2 = num2 != 0;
7721 this.powerrun = num3 != 0;
7722 if (num2 == 0)
7723 {
7724 if (num2 == 0)
7725 {
7726 }
7727 if (num2 == 0)
7728 {
7729 if (this.name == null)
7730 {
7731 }
7732 return;
7733 }
7734 }
7735 int num4 = 1;
7736 this.runningOnSand = num4 != 0;
7737 int whoAmI = this.whoAmI;
7738 if (num4 == 0)
7739 {
7740 }
7741 int myPlayer = Main.myPlayer;
7742 int num5 = 120;
7743 int num6 = 180;
7744 int num7 = 1;
7745 long num8 = 0L;
7746 this.AddBuff(num5, num6, num7 != 0, num8 != 0L);
7747 if (num4 == 0)
7748 {
7749 }
7750 Tile tile;
7751 byte b = tile.slope();
7752 if (num4 == 0)
7753 {
7754 }
7755 Tile tile2;
7756 byte b2 = tile2.slope();
7757 if (num4 == 0)
7758 {
7759 }
7760 Tile tile3;
7761 byte b3 = tile3.slope();
7762 if (!this.wet)
7763 {
7764 bool cart = this.mount.Cart;
7765 return;
7766 }
7767 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
void AddBuff(int type, int timeToAdd, bool quiet=true, bool foodHack=false)
Definition Player.cs:2280

References Terraria.Player.AddBuff(), Terraria.Mount.Cart, Terraria.Player.GetFloorTile(), Terraria.Player.gravDir, Terraria.Entity.height, j__TPar, System.L, Terraria.Player.mount, Terraria.Main.myPlayer, Terraria.Player.name, Terraria.Entity.position, Terraria.Tile.slope(), Terraria.Entity.wet, Terraria.Entity.whoAmI, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.