terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetFloorTile()

static Tile Terraria.Player.GetFloorTile ( int x,
int y )
inlinestatic

Definition at line 7775 of file Player.cs.

7776 {
7777 if (!true)
7778 {
7779 }
7780 Tile tile;
7781 bool flag = tile.nactive();
7782 Tile tile2;
7783 ushort type = tile2.type;
7784 Tile tile3;
7785 bool flag2 = tile3.nactive();
7786 Tile tile4;
7787 ushort type2 = tile4.type;
7788 Tile tile5;
7789 bool flag3 = tile5.nactive();
7790 Tile tile6;
7791 ushort type3 = tile6.type;
7792 Tile tile7;
7793 return tile7;
7794 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Tile.nactive(), and Terraria.Tile.type.

Referenced by Terraria.Player.FloorVisuals().