terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceThing_Tiles_PlaceIt_SpinTraps()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_SpinTraps ( )
inlineprivate

Definition at line 12357 of file Player.cs.

12358 {
12360 if (this.direction == 0)
12361 {
12362 }
12363 int tileTargetX = Player.tileTargetX;
12364 int tileTargetY = Player.tileTargetY;
12365 Tile tile;
12366 short frameX = tile.frameX;
12367 bool netClientOnly = Main.NetClientOnly;
12368 int tileTargetX2 = Player.tileTargetX;
12369 int tileTargetY2 = Player.tileTargetY;
12370 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66
Item[] inventory
Definition Player.cs:21263

References Terraria.Entity.direction, Terraria.Tile.frameX, Terraria.Player.inventory, j__TPar, Terraria.Main.NetClientOnly, Terraria.Entity.position, Terraria.Player.tileTargetX, and Terraria.Player.tileTargetY.