terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TileInteractionsMouseOver()

void Terraria.Player.TileInteractionsMouseOver ( int myX,
int myY )
inlineprivate

Definition at line 10000 of file Player.cs.

10001 {
10002 int num = 1;
10003 if (num == 0)
10004 {
10005 }
10006 int tileTargetX = Player.tileTargetX;
10007 if (num == 0)
10008 {
10009 }
10010 int tileTargetY = Player.tileTargetY;
10011 if (num == 0)
10012 {
10013 }
10014 Tile tile;
10015 ushort type = tile.type;
10016 if (num == 0)
10017 {
10018 }
10019 bool flag = Player.IsHoveringOverABottomSideOfABed(myX, myY);
10020 int num2 = 2;
10021 int num3 = 1;
10024 if (num2 == 0)
10025 {
10026 }
10027 Tile tile2;
10028 short frameY = tile2.frameY;
10029 }
class f__AnonymousType0<< Count > j__TPar
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66

References Terraria.Tile.frameY, Terraria.Player.IsHoveringOverABottomSideOfABed(), j__TPar, Terraria.Player.tileTargetX, Terraria.Player.tileTargetY, and Terraria.Tile.type.

Referenced by Terraria.Player.TileInteractionsCheck().