terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TileInteractionsCheck()

void Terraria.Player.TileInteractionsCheck ( int myX,
int myY )
inline

Definition at line 9646 of file Player.cs.

9647 {
9648 if (!true)
9649 {
9650 }
9651 Tile tile;
9652 bool flag = tile.active();
9653 this.TileInteractionsMouseOver(myX, myY);
9654 this.TileInteractionsUse(myX, myY);
9655 }
class f__AnonymousType0<< Count > j__TPar
void TileInteractionsUse(int myX, int myY)
Definition Player.cs:9695
void TileInteractionsMouseOver(int myX, int myY)
Definition Player.cs:10000

References Terraria.Tile.active(), j__TPar, Terraria.Player.TileInteractionsMouseOver(), and Terraria.Player.TileInteractionsUse().

Referenced by Terraria.Player.LookForTileInteractions(), and Terraria.Player.TryInteractingWithMinecartTrackInNearbyArea().