terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceThing_Tiles_PlaceIt_SpinChairs()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_SpinChairs ( )
inlineprivate

Definition at line 12339 of file Player.cs.

12340 {
12342 if (this.direction == 0)
12343 {
12344 }
12345 int tileTargetX = Player.tileTargetX;
12346 int tileTargetY = Player.tileTargetY;
12347 int tileTargetX2 = Player.tileTargetX;
12348 int tileTargetY2 = Player.tileTargetY;
12349 Tile tile;
12350 short frameX = tile.frameX;
12351 bool netClientOnly = Main.NetClientOnly;
12352 int tileTargetX3 = Player.tileTargetX;
12353 int tileTargetY3 = Player.tileTargetY;
12354 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66
Item[] inventory
Definition Player.cs:21263

References Terraria.Entity.direction, Terraria.Tile.frameX, Terraria.Player.inventory, j__TPar, Terraria.Main.NetClientOnly, Terraria.Entity.position, Terraria.Player.tileTargetX, and Terraria.Player.tileTargetY.