terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ ItemCheckWrapped()

void Terraria.Player.ItemCheckWrapped ( int i)
inlineprivate

Definition at line 9338 of file Player.cs.

9339 {
9340 if (!this.controlLeft && !this.controlRight && !this.controlUp)
9341 {
9342 bool flag = this.controlDown;
9343 if (!flag)
9344 {
9345 if (!flag)
9346 {
9347 }
9349 if (!flag)
9350 {
9351 }
9352 bool smartCursorIsUsed = Main.SmartCursorIsUsed;
9353 if (!flag)
9354 {
9355 }
9356 }
9357 }
9358 bool smartCursorIsUsed2 = Main.SmartCursorIsUsed;
9359 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Player.controlDown, Terraria.Player.controlLeft, Terraria.Player.controlRight, Terraria.Player.controlUp, j__TPar, Terraria.Main.SmartCursorIsUsed, and Terraria.GameInput.PlayerInput.UsingGamepad.