terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SmartInteractLookup()

void Terraria.Player.SmartInteractLookup ( )
inline

Definition at line 5115 of file Player.cs.

5116 {
5117 if (!true)
5118 {
5119 }
5120 Main.ClearSmartInteract();
5121 if (!true)
5122 {
5123 }
5125 if (!true)
5126 {
5127 }
5128 bool hoveringOverAnNPC = Main.HoveringOverAnNPC;
5129 if (!true)
5130 {
5131 }
5132 Dictionary<int, bool> smartInteractTileCoordsSelected = Main.SmartInteractTileCoordsSelected;
5133 if (!true)
5134 {
5135 }
5137 if (!true)
5138 {
5139 }
5140 bool smartCursorIsUsed = Main.SmartCursorIsUsed;
5141 if (!true)
5142 {
5143 }
5144 bool flag = this.IsRightClickItemActive();
5147 bool smartCursorIsUsed2 = Main.SmartCursorIsUsed;
5148 }
class f__AnonymousType0<< Count > j__TPar
static bool DrawRubbleModeUI
bool IsRightClickItemActive()
Definition Player.cs:7997

References Terraria.Main.ClearSmartInteract(), GUIRubbleMaker.DrawRubbleModeUI, Terraria.GameContent.UI.WiresUI.Settings.DrawToolModeUI, Terraria.Main.HoveringOverAnNPC, Terraria.Player.IsRightClickItemActive(), j__TPar, Terraria.Main.SmartCursorIsUsed, Terraria.Main.SmartInteractTileCoordsSelected, and Terraria.GameInput.PlayerInput.UsingGamepad.