terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ModifyFlexibleWandPlacementInfo()

bool Terraria.Player.ModifyFlexibleWandPlacementInfo ( int tileType,
int tileStyle,
int? forcedRandom )
inlineprivate

Definition at line 11727 of file Player.cs.

11728 {
11729 Item[] array = this.inventory;
11732 if (flexibleTileWand != null)
11733 {
11734 int whoAmI = this.whoAmI;
11735 if (array == null)
11736 {
11737 }
11738 int myPlayer = Main.myPlayer;
11739 if (array == null)
11740 {
11741 }
11742 int tileTargetX = Player.tileTargetX;
11743 int tileTargetY = Player.tileTargetY;
11744 return;
11745 }
11746 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66
Item[] inventory
Definition Player.cs:21263

References System.array, Terraria.Player.inventory, j__TPar, Terraria.Main.myPlayer, Terraria.Entity.position, Terraria.Player.tileTargetX, Terraria.Player.tileTargetY, and Terraria.Entity.whoAmI.