terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceThing_Tiles_PlaceIt_StaffOfRegrowthCheck()

bool Terraria.Player.PlaceThing_Tiles_PlaceIt_StaffOfRegrowthCheck ( bool placed)
inlineprivate

Definition at line 12397 of file Player.cs.

12398 {
12400 if (5295 == 0)
12401 {
12402 }
12403 int tileTargetX = Player.tileTargetX;
12404 int tileTargetY = Player.tileTargetY;
12405 Tile tile;
12406 ushort type = tile.type;
12407 int tileTargetX2 = Player.tileTargetX;
12408 int tileTargetY2 = Player.tileTargetY;
12409 Tile tile2;
12410 bool flag = tile2.active();
12411 Microsoft.Xna.Framework.Vector2 center = base.Center;
12412 int tileTargetX3 = Player.tileTargetX;
12413 int tileTargetY3 = Player.tileTargetY;
12414 int tileTargetX4 = Player.tileTargetX;
12415 int tileTargetY4 = Player.tileTargetY;
12416 if (5295 == 0)
12417 {
12418 }
12419 int tileTargetX5 = Player.tileTargetX;
12420 int tileTargetY5 = Player.tileTargetY;
12421 Tile tile3;
12422 ushort type2 = tile3.type;
12423 int tileTargetX6 = Player.tileTargetX;
12424 int tileTargetY6 = Player.tileTargetY;
12425 Tile tile4;
12426 bool flag2 = tile4.active();
12427 int tileTargetX7 = Player.tileTargetX;
12428 int tileTargetY7 = Player.tileTargetY;
12429 int tileTargetX8 = Player.tileTargetX;
12430 int tileTargetY8 = Player.tileTargetY;
12431 int num = 1;
12432 WorldGen.SquareTileFrame(tileTargetX8, tileTargetY8, num != 0);
12433 int tileTargetX9 = Player.tileTargetX;
12434 int tileTargetY9 = Player.tileTargetY;
12435 throw new OutOfMemoryException();
12436 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66
Item[] inventory
Definition Player.cs:21263

References Terraria.Tile.active(), Terraria.Player.inventory, j__TPar, Terraria.Entity.position, Terraria.WorldGen.SquareTileFrame(), Terraria.Player.tileTargetX, Terraria.Player.tileTargetY, and Terraria.Tile.type.