terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Spawn_ForceClearArea()

static void Terraria.Player.Spawn_ForceClearArea ( int floorX,
int floorY )
inlinestaticprivate

Definition at line 10825 of file Player.cs.

10826 {
10827 int num = 1;
10828 if (num == 0)
10829 {
10830 }
10831 Tile tile;
10832 bool isLoaded = tile.IsLoaded;
10833 if (num == 0)
10834 {
10835 }
10836 if (num != 0)
10837 {
10838 if (num == 0)
10839 {
10840 }
10841 if (num == 0)
10842 {
10843 if (num == 0)
10844 {
10845 }
10846 long num2 = 0L;
10847 long num3 = 0L;
10848 long num4 = 0L;
10849 WorldGen.KillTile(43143168, floorX, num2 != 0L, num3 != 0L, num4 != 0L);
10850 }
10851 }
10852 if (num == 0)
10853 {
10854 }
10855 int num5 = 1;
10856 WorldGen.SquareTileFrame(43143168, floorX, num5 != 0);
10857 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Tile.IsLoaded, j__TPar, Terraria.WorldGen.KillTile(), System.L, and Terraria.WorldGen.SquareTileFrame().

Referenced by Terraria.Player.Shellphone_Spawn(), and Terraria.Player.Spawn_SetPositionAtWorldSpawn().