terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Shellphone_Spawn()

void Terraria.Player.Shellphone_Spawn ( )
inline

Definition at line 19659 of file Player.cs.

19660 {
19661 if (!true)
19662 {
19663 }
19664 int spawnTileX = Main.spawnTileX;
19665 int spawnTileY = Main.spawnTileY;
19666 Player.Spawn_ForceClearArea(43143168, 43143168);
19667 int width = this.width;
19668 int height = this.height;
19669 if (width == 0)
19670 {
19671 }
19672 if (!true)
19673 {
19674 }
19675 this.velocity = 1;
19676 if (!true)
19677 {
19678 }
19679 bool netHost = Main.NetHost;
19680 int whoAmI = this.whoAmI;
19681 float x = this.position.X;
19682 float y = this.position.Y;
19683 int whoAmI2 = this.whoAmI;
19684 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References Terraria.Entity.height, j__TPar, Terraria.Main.NetHost, Terraria.Entity.position, Terraria.Player.Spawn_ForceClearArea(), Terraria.Main.spawnTileX, Terraria.Main.spawnTileY, Terraria.Entity.whoAmI, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.