terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawMainButtons()

static void GUIControllerHardwareProfile.DrawMainButtons ( )
inlinestaticprivate

Definition at line 61 of file GUIControllerHardwareProfile.cs.

62 {
63 bool mouseLeft = Main.mouseLeft;
64 bool mouseLeftRelease = Main.mouseLeftRelease;
67 {
68 if (!true)
69 {
70 }
71 if (true)
72 {
73 goto IL_0042;
74 }
75 if (!true)
76 {
77 }
78 bool keyUp = KeyboardInput.GetKeyUp(KeyCode.Escape);
79 }
80 if (!true)
81 {
82 }
83 bool keyUp2 = KeyboardInput.GetKeyUp(KeyCode.Escape);
87 IL_0042:
90 {
91 return;
92 }
93 if (!true)
94 {
95 }
97 if (!true)
98 {
99 }
101 }
class f__AnonymousType0<< Count > j__TPar
static bool GetKeyUp(KeyCode keycode)
static bool mouseLeftRelease
Definition Main.cs:2029
static bool mouseLeft
Definition Main.cs:671

References Close(), KeyboardInput.GetKeyUp(), j__TPar, UnityEngine.keyUp, Terraria.Main.mouseLeft, Terraria.Main.mouseLeftRelease, and UpdateAndSaveCurrentProfile().