terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlayTrackedLoopedSound()

static SlotId Terraria.Audio.SoundEngine.PlayTrackedLoopedSound ( SoundStyle style,
Vector2 position,
[Optional] ActiveSound::LoopedPlayCondition loopingCondition )
inlinestatic

Definition at line 114 of file SoundEngine.cs.

115 {
116 if (!true)
117 {
118 }
119 if (true)
120 {
121 if (!true)
122 {
123 }
124 return 1;
125 }
127 return slotId;
128 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.