terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnityEngine.UI.Collections.IndexedSet< T > Class Template Reference
+ Inheritance diagram for UnityEngine.UI.Collections.IndexedSet< T >:

Public Member Functions

void Add (T item)
 
void Add (T item, bool isActive)
 
bool AddUnique (T item, bool isActive=true)
 
bool EnableItem (T item)
 
bool DisableItem (T item)
 
bool Remove (T item)
 
IEnumerator< TGetEnumerator ()
 
void Clear ()
 
bool Contains (T item)
 
void CopyTo (T[] array, int arrayIndex)
 
int IndexOf (T item)
 
void Insert (int index, T item)
 
void RemoveAt (int index)
 
void RemoveAll (Predicate< T > match)
 
void Sort (Comparison< T > sortLayoutFunction)
 
 IndexedSet ()
 
int Add (object value)
 
bool Contains (object value)
 
int IndexOf (object value)
 
void Insert (int index, object value)
 
void Remove (object value)
 
void CopyTo (Array array, int index)
 

Properties

int Count [get]
 
int Capacity [get]
 
bool IsReadOnly [get]
 
T this[int index] [get, set]
 
bool IsFixedSize [get]
 
object SyncRoot [get]
 
bool IsSynchronized [get]
 

Private Member Functions

IEnumerator IEnumerable. GetEnumerator ()
 
void Swap (int index1, int index2)
 

Private Attributes

readonly List< Tm_List
 
Dictionary< T, int > m_Dictionary
 
int m_EnabledObjectCount
 

Detailed Description

Definition at line 9 of file IndexedSet.cs.


The documentation for this class was generated from the following file: