terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnityEngine.UI.Collections.IndexedSet< T > Member List

This is the complete list of members for UnityEngine.UI.Collections.IndexedSet< T >, including all inherited members.

Add(T item)UnityEngine.UI.Collections.IndexedSet< T >inline
Add(T item, bool isActive)UnityEngine.UI.Collections.IndexedSet< T >inline
IList< T >.Add(object value)System.Collections.IList< T >
AddUnique(T item, bool isActive=true)UnityEngine.UI.Collections.IndexedSet< T >inline
CapacityUnityEngine.UI.Collections.IndexedSet< T >
Clear()UnityEngine.UI.Collections.IndexedSet< T >inline
Contains(T item)UnityEngine.UI.Collections.IndexedSet< T >inline
IList< T >.Contains(object value)System.Collections.IList< T >
CopyTo(T[] array, int arrayIndex)UnityEngine.UI.Collections.IndexedSet< T >inline
ICollection< T >.CopyTo(Array array, int index)System.Collections.ICollection< T >
CountUnityEngine.UI.Collections.IndexedSet< T >
DisableItem(T item)UnityEngine.UI.Collections.IndexedSet< T >inline
EnableItem(T item)UnityEngine.UI.Collections.IndexedSet< T >inline
GetEnumerator()UnityEngine.UI.Collections.IndexedSet< T >inline
GetEnumerator()UnityEngine.UI.Collections.IndexedSet< T >inlineprivate
IndexedSet()UnityEngine.UI.Collections.IndexedSet< T >inline
IndexOf(T item)UnityEngine.UI.Collections.IndexedSet< T >inline
IList< T >.IndexOf(object value)System.Collections.IList< T >
Insert(int index, T item)UnityEngine.UI.Collections.IndexedSet< T >inline
IList< T >.Insert(int index, object value)System.Collections.IList< T >
IsFixedSizeSystem.Collections.IList< T >
IsReadOnlyUnityEngine.UI.Collections.IndexedSet< T >
IsSynchronizedSystem.Collections.ICollection< T >
m_DictionaryUnityEngine.UI.Collections.IndexedSet< T >private
m_EnabledObjectCountUnityEngine.UI.Collections.IndexedSet< T >private
m_ListUnityEngine.UI.Collections.IndexedSet< T >private
Remove(T item)UnityEngine.UI.Collections.IndexedSet< T >inline
IList< T >.Remove(object value)System.Collections.IList< T >
RemoveAll(Predicate< T > match)UnityEngine.UI.Collections.IndexedSet< T >inline
RemoveAt(int index)UnityEngine.UI.Collections.IndexedSet< T >inline
Sort(Comparison< T > sortLayoutFunction)UnityEngine.UI.Collections.IndexedSet< T >inline
Swap(int index1, int index2)UnityEngine.UI.Collections.IndexedSet< T >inlineprivate
SyncRootSystem.Collections.ICollection< T >
this[int index]UnityEngine.UI.Collections.IndexedSet< T >