terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ SyncOnePlayer()

static void Terraria.NetMessage.SyncOnePlayer ( int plr,
int toWho,
int fromWho )
inlinestaticprivate

Definition at line 330 of file NetMessage.cs.

331 {
332 int num = 1;
333 if (num == 0)
334 {
335 }
336 if (num != 0)
337 {
338 return;
339 }
340 }

Referenced by Terraria.NetMessage.SyncConnectedPlayer().