terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Keyboard.cs
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1using System;
3using Terraria;
4using UnityEngine;
5
7{
8 // Token: 0x02000350 RID: 848
9 public static class Keyboard
10 {
11 // Token: 0x060015C8 RID: 5576 RVA: 0x0006116C File Offset: 0x0005F36C
12 public static KeyboardState GetState()
13 {
14 if (!true)
15 {
16 }
19 keyboardState2.<CapsLock>k__BackingField = true;
20 return 1;
21 }
22
23 // Token: 0x060015C9 RID: 5577 RVA: 0x0006118C File Offset: 0x0005F38C
24 [Obsolete("Use GetState() instead. In future versions this method can be removed.")]
26 {
27 if (!true)
28 {
29 }
32 keyboardState2.<CapsLock>k__BackingField = true;
33 return 1;
34 }
35
36 // Token: 0x060015CA RID: 5578 RVA: 0x000611AC File Offset: 0x0005F3AC
38 {
39 int num = 1;
40 if (num == 0)
41 {
42 }
43 if (num == 0)
44 {
45 }
47 if (num == 0)
48 {
49 }
50 int num3;
51 if (num != 0)
52 {
53 int num2 = 1;
55 if (num == 0)
56 {
57 }
58 if (num2 != 0)
59 {
62 }
63 if (num == 0)
64 {
65 }
66 num3 = 1;
67 if (num == 0)
68 {
69 }
70 }
71 if (num == 0)
72 {
73 }
74 if (num3 == 0)
75 {
76 }
77 if (num3 == 0)
78 {
79 return;
80 }
81 }
82
83 // Token: 0x060015CB RID: 5579 RVA: 0x0006121C File Offset: 0x0005F41C
84 internal static void SetKeys(List<Keys> keys)
85 {
86 if (!true)
87 {
88 }
89 }
90
91 // Token: 0x060015CC RID: 5580 RVA: 0x0006122C File Offset: 0x0005F42C
92 // Note: this type is marked as 'beforefieldinit'.
93 static Keyboard()
94 {
95 }
96
97 // Token: 0x04002332 RID: 9010
98 public static KeyCode[] keyCodes;
99
100 // Token: 0x04002333 RID: 9011
101 public static Keys[] keys;
102
103 // Token: 0x04002334 RID: 9012
104 public static bool keyboardActive;
105
106 // Token: 0x04002335 RID: 9013
107 private static List<Keys> _keys;
108
109 // Token: 0x04002336 RID: 9014
111
112 // Token: 0x04002337 RID: 9015
114
115 // Token: 0x04002338 RID: 9016
116 public static bool IgnoreEnterUntilClear;
117 }
118}
class f__AnonymousType0<< Count > j__TPar
static DrPlatform.DrPlatformType CurrentPlatform
Definition DrPlatform.cs:26
static List< KeyCode > UnityKeys
Definition Keyboard.cs:110
static List< KeyCode > LastUnityKeys
Definition Keyboard.cs:113
static KeyboardState PlatformGetState()
Definition Keyboard.cs:37
static KeyboardState GetState()
Definition Keyboard.cs:12
static KeyboardState GetState(PlayerIndex playerIndex)
Definition Keyboard.cs:25
static void SetKeys(List< Keys > keys)
Definition Keyboard.cs:84
static bool HasKeyboard
Definition Main.cs:8469