terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClosestPointOnLineSegment()

static Vector2 Terraria.Physics.BallCollision.ClosestPointOnLineSegment ( Vector2 point,
LineSegment lineSegment )
inlinestaticprivate

Definition at line 238 of file BallCollision.cs.

239 {
240 if (!true)
241 {
242 }
243 Vector2 vector;
244 float num = vector.LengthSquared();
245 if (!true)
246 {
247 }
248 return 1;
249 }

References Microsoft.Xna.Framework.Vector2.LengthSquared().