terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Spawn_AshTreeShake()

static void Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_AshTreeShake ( ParticleOrchestraSettings settings)
inlinestaticprivate

Definition at line 538 of file ParticleOrchestrator.cs.

539 {
540 if (!true)
541 {
542 }
543 Vector2 vector = -0f.ToRotationVector2();
544 int num = 13107;
545 int num2 = 1;
546 Vector2 vector2 = -0f.ToRotationVector2();
547 Dust dust;
548 dust.noGravity = num2 != 0;
549 dust.scale = (float)num;
550 Dust dust2;
551 dust2.noGravity = num2 != 0;
552 dust2.scale = (float)num;
553 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.