terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Spawn_LeafCrystalShot()

static void Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_LeafCrystalShot ( ParticleOrchestraSettings settings)
inlinestaticprivate

Definition at line 566 of file ParticleOrchestrator.cs.

567 {
568 if (!true)
569 {
570 }
571 float x = settings.MovementVector.X;
572 float y = settings.MovementVector.Y;
573 int uniqueInfoPiece = settings.UniqueInfoPiece;
574 Vector2 movementVector = settings.MovementVector;
575 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.GameContent.Drawing.ParticleOrchestraSettings.MovementVector, Terraria.GameContent.Drawing.ParticleOrchestraSettings.UniqueInfoPiece, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.