terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Spawn_Excalibur()

static void Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_Excalibur ( ParticleOrchestraSettings settings)
inlinestaticprivate

Definition at line 410 of file ParticleOrchestrator.cs.

411 {
412 Vector2 vector = 3.689349E+19f.ToRotationVector2();
413 int num = 13107;
414 float num2;
415 Vector2 vector2 = num2.ToRotationVector2();
416 int num3 = 16880;
417 if (num3 == 0)
418 {
419 }
420 if (num3 == 0)
421 {
422 }
423 Vector2 positionInWorld = settings.PositionInWorld;
424 if (num3 == 0)
425 {
426 }
427 int num4 = 1;
428 Dust dust;
429 dust.noGravity = num4 != 0;
430 dust.scale = (float)num;
431 Vector2 positionInWorld2 = settings.PositionInWorld;
432 Dust dust2;
433 dust2.noGravity = num4 != 0;
434 dust2.scale = (float)num;
435 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Terraria.GameContent.Drawing.ParticleOrchestraSettings.PositionInWorld.