terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Spawn_ItemTransfer()

static void Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_ItemTransfer ( ParticleOrchestraSettings settings)
inlinestaticprivate

Definition at line 334 of file ParticleOrchestrator.cs.

335 {
336 int num = 1;
337 Vector2 positionInWorld = settings.PositionInWorld;
338 float x = settings.MovementVector.X;
339 float y = settings.MovementVector.Y;
340 if (num == 0)
341 {
342 }
343 if (num == 0)
344 {
345 }
346 int num2 = 16896;
347 Vector2 positionInWorld2 = settings.PositionInWorld;
348 int uniqueInfoPiece = settings.UniqueInfoPiece;
349 if (num2 == 0)
350 {
351 }
352 if ("AnyAtomicType" == null)
353 {
354 }
355 if ("AnyAtomicType" == null)
356 {
357 }
358 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.GameContent.Drawing.ParticleOrchestraSettings.MovementVector, Terraria.GameContent.Drawing.ParticleOrchestraSettings.PositionInWorld, Terraria.GameContent.Drawing.ParticleOrchestraSettings.UniqueInfoPiece, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.