terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Restore()

void XNAUnityRunner.MouseStateBackup.Restore ( )
inline

Definition at line 955 of file XNAUnityRunner.cs.

956 {
957 int mouseX = this._mouseX;
958 if (!true)
959 {
960 }
961 Main.mouseX = mouseX;
962 Main.mouseY = this._mouseY;
971 if (true)
972 {
973 return;
974 }
975 if (!true)
976 {
977 }
978 Main.mouseLeft = false;
980 }
class f__AnonymousType0<< Count > j__TPar

References XNAUnityRunner.MouseStateBackup._lastMouseX, XNAUnityRunner.MouseStateBackup._lastMouseY, XNAUnityRunner.MouseStateBackup._mouseLeft, XNAUnityRunner.MouseStateBackup._mouseLeftRelease, XNAUnityRunner.MouseStateBackup._mouseRight, XNAUnityRunner.MouseStateBackup._mouseRightRelease, XNAUnityRunner.MouseStateBackup._mouseX, XNAUnityRunner.MouseStateBackup._mouseY, XNAUnityRunner.MouseStateBackup._worldMouseX, XNAUnityRunner.MouseStateBackup._worldMouseY, and j__TPar.