terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Connect_internal()

static void System.Net.Sockets.Socket.Connect_internal ( SafeSocketHandle safeHandle,
SocketAddress sa,
[Out] int error,
bool blocking )
inlinestaticprivate

Definition at line 1100 of file Socket.cs.

1101 {
1102 safeHandle.RegisterForBlockingSyscall();
1103 IntPtr handle = safeHandle.handle;
1104 safeHandle.UnRegisterForBlockingSyscall();
1105 }

References System.Runtime.InteropServices.SafeHandle.handle, System.Net.Sockets.SafeSocketHandle.RegisterForBlockingSyscall(), and System.Net.Sockets.SafeSocketHandle.UnRegisterForBlockingSyscall().