terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Blocking_internal()

static void System.Net.Sockets.Socket.Blocking_internal ( SafeSocketHandle safeHandle,
bool block,
[Out] int error )
inlinestaticprivate

Definition at line 657 of file Socket.cs.

658 {
659 safeHandle.DangerousAddRef(block);
660 IntPtr handle = safeHandle.handle;
661 if (!true)
662 {
663 }
664 long num = 0L;
665 if (true)
666 {
667 safeHandle.DangerousRelease();
668 }
669 if (num == 0L)
670 {
671 return;
672 }
673 throw new OutOfMemoryException();
674 }

References System.Runtime.InteropServices.SafeHandle.DangerousAddRef(), System.Runtime.InteropServices.SafeHandle.DangerousRelease(), System.Runtime.InteropServices.SafeHandle.handle, and System.L.