terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Listen_internal()

static void System.Net.Sockets.Socket.Listen_internal ( SafeSocketHandle safeHandle,
int backlog,
[Out] int error )
inlinestaticprivate

Definition at line 961 of file Socket.cs.

962 {
963 safeHandle.DangerousAddRef(backlog != 0);
964 IntPtr handle = safeHandle.handle;
965 long num = 0L;
966 safeHandle.DangerousRelease();
967 if (num == 0L)
968 {
969 return;
970 }
971 throw new OutOfMemoryException();
972 }
class f__AnonymousType0<< Count > j__TPar

References System.Runtime.InteropServices.SafeHandle.DangerousAddRef(), System.Runtime.InteropServices.SafeHandle.DangerousRelease(), System.Runtime.InteropServices.SafeHandle.handle, j__TPar, and System.L.