terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Disconnect_internal()

static void System.Net.Sockets.Socket.Disconnect_internal ( SafeSocketHandle safeHandle,
bool reuse,
[Out] int error )
inlinestaticprivate

Definition at line 1139 of file Socket.cs.

1140 {
1141 safeHandle.DangerousAddRef(reuse);
1142 IntPtr handle = safeHandle.handle;
1143 long num = 0L;
1144 safeHandle.DangerousRelease();
1145 if (num == 0L)
1146 {
1147 return;
1148 }
1149 throw new OutOfMemoryException();
1150 }
class f__AnonymousType0<< Count > j__TPar

References System.Runtime.InteropServices.SafeHandle.DangerousAddRef(), System.Runtime.InteropServices.SafeHandle.DangerousRelease(), System.Runtime.InteropServices.SafeHandle.handle, j__TPar, and System.L.