terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClampToDeadZone()

Vector2 Terraria.Mount.ClampToDeadZone ( Player mountedPlayer,
Vector2 position )
inlineprivate

Definition at line 1492 of file Mount.cs.

1493 {
1494 int type = this._type;
1495 if (type == 0)
1496 {
1497 }
1498 if (type == 0)
1499 {
1500 }
1501 if (type == 0)
1502 {
1503 }
1504 int num = 32640;
1505 Vector2 center = mountedPlayer.Center;
1506 if (num == 0)
1507 {
1508 return;
1509 }
1510 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Mount._type, and j__TPar.

Referenced by Terraria.Mount.AimAbility(), and Terraria.Mount.UseAbility().