terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UseAbility()

void Terraria.Mount.UseAbility ( Player mountedPlayer,
Vector2 mousePosition,
bool toggleOn )
inline

Definition at line 894 of file Mount.cs.

895 {
896 int width;
897 do
898 {
899 if (this._type == 0)
900 {
901 }
902 int myPlayer = Main.myPlayer;
903 int whoAmI = mountedPlayer.whoAmI;
904 Vector2 vector = this.ClampToDeadZone(mountedPlayer, mousePosition);
905 width = mountedPlayer.width;
906 int height = mountedPlayer.height;
907 float x = mountedPlayer.position.X;
908 float y = mountedPlayer.position.Y;
909 int frameExtra = this._frameExtra;
910 if (width == 0)
911 {
912 }
913 Mount.MountData data = this._data;
914 int direction = mountedPlayer.direction;
915 int yOffset = data.yOffset;
916 }
917 while (width != 0);
918 int xOffset = this._data.xOffset;
919 }
class f__AnonymousType0<< Count > j__TPar
Mount.MountData _data
Definition Mount.cs:1845
int _frameExtra
Definition Mount.cs:1860
Vector2 ClampToDeadZone(Player mountedPlayer, Vector2 position)
Definition Mount.cs:1492

References Terraria.Mount._data, Terraria.Mount._frameExtra, Terraria.Mount._type, Terraria.Mount.ClampToDeadZone(), j__TPar, Terraria.Main.myPlayer, and Terraria.Mount.MountData.yOffset.