terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UnityEngine.Cubemap Member List

This is the complete list of members for UnityEngine.Cubemap, including all inherited members.

CheckNullArgument(object arg, string message)UnityEngine.Objectinlineprivatestatic
cloneDestroyedMessageUnityEngine.Objectprivatestatic
CompareBaseObjects(Object lhs, Object rhs)UnityEngine.Objectinlineprivatestatic
CreateNativeArrayLengthOverflowException()UnityEngine.Textureinlinepackage
CreateNonReadableException(Texture t)UnityEngine.Textureinlinepackage
Cubemap(int width, DefaultFormat format, TextureCreationFlags flags)UnityEngine.Cubemapinline
Cubemap(int width, GraphicsFormat format, TextureCreationFlags flags)UnityEngine.Cubemapinline
Cubemap(int width, TextureFormat format, int mipCount)UnityEngine.Cubemapinline
Cubemap(int width, GraphicsFormat format, TextureCreationFlags flags, int mipCount)UnityEngine.Cubemapinline
Cubemap(int width, TextureFormat textureFormat, int mipCount, IntPtr nativeTex)UnityEngine.Cubemapinlinepackage
Cubemap(int width, TextureFormat textureFormat, bool mipChain, IntPtr nativeTex)UnityEngine.Cubemapinlinepackage
Cubemap(int width, TextureFormat textureFormat, bool mipChain)UnityEngine.Cubemapinline
Destroy(Object obj, [DefaultValue("0.0F")] float t)UnityEngine.Objectinlinestatic
Destroy(Object obj)UnityEngine.Objectinlinestatic
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets)UnityEngine.Objectinlinestatic
DestroyImmediate(Object obj)UnityEngine.Objectinlinestatic
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target)UnityEngine.Objectinlinestatic
Equals(object other)UnityEngine.Objectinline
filterModeUnityEngine.Texture
FindObjectFromInstanceID(int instanceID)UnityEngine.Objectinlinepackagestatic
FindObjectsOfType(Type type, bool includeInactive)UnityEngine.Objectinlinestatic
FindObjectsOfType< T >()UnityEngine.Objectinlinestatic
GenerateAllMipsUnityEngine.Texturestatic
get_texelSize_Injected([Out] Vector2 ret)UnityEngine.Textureinlineprivate
GetCachedPtr()UnityEngine.Objectinlineprivate
GetDataHeight()UnityEngine.Textureinlineprivate
GetDataWidth()UnityEngine.Textureinlineprivate
GetHashCode()UnityEngine.Objectinline
GetInstanceID()UnityEngine.Objectinline
GetName([NotNull("NullExceptionObject")] Object obj)UnityEngine.Objectinlineprivatestatic
GetOffsetOfInstanceIDInCPlusPlusObject()UnityEngine.Objectinlineprivatestatic
heightUnityEngine.Texture
hideFlagsUnityEngine.Object
Instantiate(Object original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Instantiate(Object original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original)UnityEngine.Objectinlinestatic
Instantiate< T >(T original, Vector3 position, Quaternion rotation)UnityEngine.Objectinlinestatic
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data)UnityEngine.Objectinlineprivatestatic
Internal_Create([Writable] Cubemap mono, int ext, int mipCount, GraphicsFormat format, TextureCreationFlags flags, IntPtr nativeTex)UnityEngine.Cubemapinlineprivatestatic
Internal_CreateImpl([Writable] Cubemap mono, int ext, int mipCount, GraphicsFormat format, TextureCreationFlags flags, IntPtr nativeTex)UnityEngine.Cubemapinlineprivatestatic
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot)UnityEngine.Objectinlineprivatestatic
Internal_InstantiateSingle_Injected(Object data, Vector3 pos, Quaternion rot)UnityEngine.Objectinlineprivatestatic
IsNativeObjectAlive(Object o)UnityEngine.Objectinlineprivatestatic
isReadableUnityEngine.Cubemap
m_CachedPtrUnityEngine.Objectprivate
nameUnityEngine.Object
Object()UnityEngine.Objectinline
Object()UnityEngine.Objectinlineprivatestatic
objectIsNullMessageUnityEngine.Objectprivatestatic
OffsetOfInstanceIDInCPlusPlusObjectUnityEngine.Objectpackagestatic
operator bool(Object exists)UnityEngine.Objectinlinestatic
operator!=(Object x, Object y)UnityEngine.Objectinlinestatic
operator==(Object x, Object y)UnityEngine.Objectinlinestatic
SetName([NotNull("NullExceptionObject")] Object obj, string name)UnityEngine.Objectinlineprivatestatic
texelSizeUnityEngine.Texture
Texture()UnityEngine.Textureinlineprotected
Texture()UnityEngine.Textureinlineprivatestatic
ToString()UnityEngine.Objectinline
ToString(Object obj)UnityEngine.Objectinlineprivatestatic
ValidateFormat(TextureFormat format, int width)UnityEngine.Cubemapinlinepackage
ValidateFormat(GraphicsFormat format, int width)UnityEngine.Cubemapinlinepackage
UnityEngine::Texture.ValidateFormat(TextureFormat format)UnityEngine.Textureinlinepackage
UnityEngine::Texture.ValidateFormat(GraphicsFormat format, FormatUsage usage)UnityEngine.Textureinlinepackage
ValidateIsNotCrunched(TextureCreationFlags flags)UnityEngine.Cubemapinlineprivatestatic
widthUnityEngine.Texture
wrapModeUnityEngine.Texture