terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Cubemap() [4/7]

UnityEngine.Cubemap.Cubemap ( int width,
GraphicsFormat format,
TextureCreationFlags flags,
int mipCount )
inline

Definition at line 80 of file Cubemap.cs.

81 {
82 if (!true)
83 {
84 }
85 base..ctor();
86 bool flag = this.ValidateFormat(format, width);
87 Cubemap.ValidateIsNotCrunched(flags);
88 }
class f__AnonymousType0<< Count > j__TPar
bool ValidateFormat(TextureFormat format, int width)
Definition Cubemap.cs:38
Cubemap(int width, DefaultFormat format, TextureCreationFlags flags)
Definition Cubemap.cs:53

References j__TPar, UnityEngine.Cubemap.ValidateFormat(), UnityEngine.Cubemap.ValidateIsNotCrunched(), and UnityEngine.Texture.width.