terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AsyncReadManagerMetricsFilters.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
UnityEngine.Bindings
;
4
using
UnityEngine.Scripting
;
5
6
namespace
Unity.IO.LowLevel.Unsafe
7
{
8
// Token: 0x02000012 RID: 18
9
[
NativeAsStruct
]
10
[
NativeConditional
(
"ENABLE_PROFILER"
)]
11
[
RequiredByNativeCode
]
12
[
StructLayout
(0)]
13
public
class
AsyncReadManagerMetricsFilters
14
{
15
// Token: 0x04000036 RID: 54
16
[NativeName(
"typeIDs"
)]
17
internal
ulong
[]
TypeIDs
;
18
19
// Token: 0x04000037 RID: 55
20
[NativeName(
"states"
)]
21
internal
ProcessingState
[]
States
;
22
23
// Token: 0x04000038 RID: 56
24
[NativeName(
"readTypes"
)]
25
internal
FileReadType
[]
ReadTypes
;
26
27
// Token: 0x04000039 RID: 57
28
[NativeName(
"priorityLevels"
)]
29
internal
Priority
[]
PriorityLevels
;
30
31
// Token: 0x0400003A RID: 58
32
[NativeName(
"subsystems"
)]
33
internal
AssetLoadingSubsystem
[]
Subsystems
;
34
}
35
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters.TypeIDs
ulong[] TypeIDs
Definition
AsyncReadManagerMetricsFilters.cs:17
Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters.Subsystems
AssetLoadingSubsystem[] Subsystems
Definition
AsyncReadManagerMetricsFilters.cs:33
Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters.ReadTypes
FileReadType[] ReadTypes
Definition
AsyncReadManagerMetricsFilters.cs:25
Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters.States
ProcessingState[] States
Definition
AsyncReadManagerMetricsFilters.cs:21
Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters.PriorityLevels
Priority[] PriorityLevels
Definition
AsyncReadManagerMetricsFilters.cs:29
Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
Definition
AsyncReadManagerMetricsFilters.cs:14
ulong
System.Runtime.InteropServices
Definition
_Activator.cs:4
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
Unity.IO.LowLevel.Unsafe.FileReadType
FileReadType
Definition
FileReadType.cs:7
Unity.IO.LowLevel.Unsafe.Priority
Priority
Definition
Priority.cs:9
Unity.IO.LowLevel.Unsafe.ProcessingState
ProcessingState
Definition
ProcessingState.cs:9
Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
AssetLoadingSubsystem
Definition
AssetLoadingSubsystem.cs:7
Unity.IO.LowLevel.Unsafe
Definition
AssetLoadingSubsystem.cs:4
source
UnityEngine.CoreModule
Unity
IO
LowLevel
Unsafe
AsyncReadManagerMetricsFilters.cs
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