terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MultiplayerHost_Layout Class Reference
+ Inheritance diagram for MultiplayerHost_Layout:

Public Member Functions

 MultiplayerHost_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles ([Optional] string specificStyle)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

Panel_Layout Backing
 
Panel_Layout Greyout
 
StringButton_Layout Title
 
Panel_Layout MenuDivider
 
TransactionButton_Layout Back
 
TransactionButton_Layout Host
 
MaxPlayersSlider_Layout MaxPlayers
 
TransactionButton_Layout Password
 
Panel_Layout ItemBacking
 
Button_Layout ItemPlay
 
Button_Layout ItemDelete
 
Button_Layout ItemFavourite
 
Button_Layout ItemDivider
 
String_Layout ItemName
 
Panel_Layout ItemNameDivider
 
Panel_Layout ItemTimeBacking
 
String_Layout ItemTime
 
Panel_Layout ItemModeBacking
 
String_Layout ItemMode
 
Panel_Layout ItemSizeBacking
 
String_Layout ItemSize
 
Panel_Layout ItemImage
 
String_Layout PlayerCountTitle
 
String_Layout PlayerCountLabel
 
Slider_Layout PlayerCount
 
String_Layout ServerPasswordTitle
 
String_Layout ServerPasswordEdit
 
SettingsOverlayToggle_Layout InviteOpenToggle
 
string name
 

Static Public Attributes

static MultiplayerHost_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, [Optional] string specificStyle)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 4 of file MultiplayerHost_Layout.cs.


The documentation for this class was generated from the following file: