terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ WriteFile()

void DefaultFileAPI.WriteFile ( string filename,
byte[] fileData )
inline

Implements FileAPI.

Definition at line 61 of file DefaultFileAPI.cs.

62 {
63 if (!true)
64 {
65 }
66 string directoryName = Path.GetDirectoryName(filename);
67 bool flag = Directory.Exists(directoryName);
69 File.WriteAllBytes(filename, fileData);
70 }
class f__AnonymousType0<< Count > j__TPar
static bool Exists(string path)
Definition Directory.cs:64
static DirectoryInfo CreateDirectory(string path)
Definition Directory.cs:40
static void WriteAllBytes(string path, byte[] bytes)
Definition File.cs:200
static string GetDirectoryName(string path)
Definition Path.cs:86

References System.IO.Directory.CreateDirectory(), System.IO.Directory.Exists(), System.IO.Path.GetDirectoryName(), j__TPar, and System.IO.File.WriteAllBytes().