terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
DirectoryInfo.cs
Go to the documentation of this file.
1using System;
4
5namespace System.IO
6{
7 // Token: 0x0200054B RID: 1355
9 public sealed class DirectoryInfo : FileSystemInfo
10 {
11 // Token: 0x06002844 RID: 10308 RVA: 0x000576DC File Offset: 0x000558DC
12 public DirectoryInfo(string path)
13 {
14 if (!true)
15 {
16 }
17 string fullPath = Path.GetFullPath(path);
18 }
19
20 // Token: 0x06002845 RID: 10309 RVA: 0x000576FC File Offset: 0x000558FC
21 internal DirectoryInfo(string originalPath, [Optional] string fullPath, [Optional] string fileName, bool isNormalized = false)
22 {
23 this.Init(originalPath, fullPath, fileName, isNormalized);
24 }
25
26 // Token: 0x06002846 RID: 10310 RVA: 0x0005771C File Offset: 0x0005591C
27 private void Init(string originalPath, [Optional] string fullPath, [Optional] string fileName, bool isNormalized = false)
28 {
29 while (originalPath == null)
30 {
31 }
33 if (!true)
34 {
35 }
37 if (fileName != null)
38 {
42 return;
43 }
44 if (fullPath != null)
45 {
46 char rawStringData = fullPath.GetRawStringData();
47 int stringLength = fullPath._stringLength;
48 return;
49 }
50 if (!true)
51 {
52 }
53 if (fullPath != null)
54 {
55 char rawStringData2 = fullPath.GetRawStringData();
56 int stringLength2 = fullPath._stringLength;
57 return;
58 }
59 }
60
61 // Token: 0x06002847 RID: 10311 RVA: 0x000577A8 File Offset: 0x000559A8
62 public void Create()
63 {
65 }
66
67 // Token: 0x06002848 RID: 10312 RVA: 0x000577C0 File Offset: 0x000559C0
69 : base(info, context)
70 {
71 }
72 }
73}
class f__AnonymousType0<< Count > j__TPar
DirectoryInfo(string originalPath, [Optional] string fullPath, [Optional] string fileName, bool isNormalized=false)
void Init(string originalPath, [Optional] string fullPath, [Optional] string fileName, bool isNormalized=false)
DirectoryInfo(SerializationInfo info, StreamingContext context)
static void CreateDirectory(string fullPath)
static string GetFullPath(string path)
Definition Path.cs:170